With the release of the Nvidia’s GTX 10XX series in 2016 a feature called Ansel was added to Nvidia’s feature set. Ansel is an in-game screenshot tool that can be used to take high-quality screenshots with a variety of effects and configurations.
Support for Ansel needs to be built into a game engine and supported by the game’s developers, so it will not work on all games. As of mid-2020 more than 285 games support Ansel. All Nvidia graphics cards since the 600 Series that was released in 2012, support the use of Ansel.
Once Ansel is activated the game engine is paused to allow you to configure your screenshot perfectly. While you can take a screenshot from exactly the view you had when you enabled Ansel, it is also possible to move the camera freely around the scene. By doing so you can take screenshots from normally impossible angles or including the playable character in a first-person game.
Ansel includes facilities to modify the appearance of the screenshot, including modifying brightness, contrast, and adding filters. Post-processing techniques can even render the final screenshot in HDR
Screenshots can be taken with special settings, that allow for 360-degree panoramas, 3D, or both at the same time. It is also possible to take extremely high-resolution screenshots with a feature called “super-resolution”. With super-resolution, you can take screenshots at up to 33 times standard 1080p resolution, allowing for incredibly detailed screenshots.
Ansel screenshots can easily be taken in supported games by using the Ansel overlay. From the overlay you can adjust all of the settings individually, to perfect, and then take your screenshot. Once screenshots are taken the Facebook, Imgur, and Google Photos integration can be used to quickly share your screenshots with friends.