If you were a child of the 80s, you most likely grew up playing cartridge based video game consoles like the Nintendo Entertainment System (NES). Everybody had an NES back in the late 80’s, and like everybody else who owned one, they eventually experienced the same “flashing” problem with the console.
The problem was very common. After about a year or two of use, the original NES often exhibited a problem where it wouldn’t read game cartridges properly. Gamers would slide the cartridge into the slot, then power it on only to see a flashing screen on their TV. To fix this, gamers developed the practice of ejecting the cartridge and blowing furiously along the bottom connectors of the cartridge to clear any dirt or debris from the cartridge connectors before trying to slide the cartridge into the slot again to see if it worked. This blowing would be repeated until the game finally worked.
While the practice of blowing NES cartridges is widely accepted as “the fix” for the NES flashing problem, it actually has nothing to do with the problem at all. Blowing into the cartridges doesn’t fix anything. I mean, seriously! How much dust did you think actually got into your game cartridges? Unless you stored your video games in a coal mine, they likely didn’t have enough dust trapped onto the connectors to cause a problem.
So what really causes the flashing issue?
Any cartridge gaming system (not just the NES) has a ZIF connector. This connector is what comes into contact with the contacts on the gaming cartridge when you insert it into the system. After frequent use, the ZIF connector becomes deformed and the pins bend. The result is that an inserted video game doesn’t make proper contact with the ZIF connector and the console displays a flashing screen. Blow all you like, it’s never going to fix the problem.
The problem was so common that Nintendo addressed this issue by redesigning the NES where the cartridge would be inserted into the top of the unit rather than the side. This allowed for better contact with the ZIF connector.
So why did everybody think blowing into the cartridge fixed this problem?
It’s just how the brain works. You blew into the cartridge every time you inserted the game. When it worked, you automatically thought it must be because all of the blowing cleared dust from the cartridge. What really happened is you simply realigned the cartridge in a manner that made better contact with the ZIF connector.
I should also mention that there was an entire industry that convinced us that dirty cartridges were a problem. Whenever you went to video game stores like Funcoland or GameStop to purchase a game, the salesman would often try to sell you a cleaning kit. Who didn’t purchase one of these expensive cleaning kits?
What really fixes the flashing problem?
You can still purchase a new ZIF connector for your old NES system from various sources such as Ebay or Amazon. They are incredibly easy to install. If you have some time on your hands, you could also manually bend the pins back into place. Personally, I opted to replace the ZIF. They are cheap and it took about 10 minutes to install.
So don’t waste your breath if you’re still trying to get that NES game cartridge to function. No need to clean the connectors or use expensive products to make your old system work better. Just make sure your cartridge is making contact proper contact with the cartridge connector and you’re good to go. Happy gaming!
William Ramsey says
think about your NES cartridge as a torch that needs to be at room temperature but next think what exactly is room temperature in comparison from body temperature at one given time is not the guide to sustaining something that is not human , so to say ; it feeds on my next move, because left to right was always a later stage in your shadows bottoms up , kind of like smoke and mirrors of anally cleaning the castle for years on end , an man at any age, female , male, sleeping or conscious to the balance and need of night and day moving forward, going up the hill or coming back down or just down for the first time, is alive in his memory, his room until he chooses to not be singular or hoard all of the his boredom disguised as what he was mated into his perception of dreams , protects , only protects, nothing more , from hallucinations being your four walls loosening up the hell in which another could possibly or not possibly do an impossible thing, makes it a new room, just the same old cave, resonates at the same pitch as the room is shaped, 77 kind of like a cats meow, broken down to his root note, the L 7 , beginning middle and end of a beautiful mind, is when moving on from what I identify with and look at the pros and cons of what my elders can not only teach me and by teach I surely mean identify with that there are far more L 7 floors to discover than meets the eye s at first glance